I would really be grateful if I you could tell me the name of the software you are using to make your maps : )
I forgot to follow up, so thanks for your reminder!
So I've extensively tried Campaign Cartographer 3 and a little Dundjinni back in 2006-2009, and I really didn't like those even though I'm used to working in a CAD-based environment. I just felt like the results I was getting for the money I was investing never achieved more than "fair to middling." Maybe CC3 has improved with new add-ons/changes, but I haven't been following after being disappointed.
These days, when I'm working on a product or something big, typically an overland map that I want to be pretty or a critical battle map for publication I use Adobe Photoshop (or Gimp). Here's an example of an overland map I made for my adventure
The Beast of Graenseskov using Photoshop:
[SBLOCK=Photoshop example]
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However, for quick-n-dirty maps I want for fleeting use at the table (or when I'm rushed), I've been favoring
Dungeon Painter, which is a great web-based program that's in the process of becoming an app. Here's an example of raw output from Dungeon Painter before I touch it up:
[SBLOCK=Dungeon Painter example]
[/SBLOCK]
EDIT: I've also found a lot of pleasure in using
Gaming Paper for my face-to-face games. It's rougher around the edges, but I've found that spending 15 minutes to pre-draw a map or two in advance works pretty well, and then I just need some black sheets of craft paper to cover up the areas of the map the players can't see yet. In fact, when I inquired about the possibility of
isometric gaming paper, the awesome fellas at Gaming Paper chatted with me for a bit, created the product, then sent me out some complimentary rolls – we should be using those come July/Assembles once our gaming group reassembles from baby-making hiatus. Here's an example of a Gaming Paper map I made in advance of a
Dragon Mountain session:
[SBLOCK=Gaming Paper example]
[/SBLOCK]
There are also several Kickstarters happening right now for cartography software; the one I'm following is
Dungeon Builder, an isometric mapper with hand-drawn tiles. Very cool project.
And finally, there are many other mapping resources I haven't listed. Some of these are linked from this hub:
https://wiki.roll20.net/Useful_links_for_mapping Otherwise, I highly recommend joining the
Cartographers Guild!
EDIT: As a closing thought [MENTION=6802927]Inoeex[/MENTION], I think the question you want to ask as a GM is "
when is it crucial to have a map, and
what sort of map?" For example, my more recent designs as a GM & adventure writer have 3D aspects – but communicating that to players not used to thinking in 3 dimensions (basically most people without a construction, engineering, architecture, or Lego Master Builder background

) can be challenging. So having isometric maps I'm finding more important for my style of GMing/designing than a 1"=5 feet battle map.