Ath'kethin
Elder Thing
I've more or less fully switched to playing Dungeon Crawl Classics at this point. That's the level of "crunch-vs-casual" I like.
There are a LOT of rules - casting a spell almost always requires looking it up in the book, for example - but those rules add flavor more than they add granularity. And since the game is derived from 3.X, saving throws are Fort/Ref/Wil, which is still the most intuitive setup IME.
There are a LOT of rules - casting a spell almost always requires looking it up in the book, for example - but those rules add flavor more than they add granularity. And since the game is derived from 3.X, saving throws are Fort/Ref/Wil, which is still the most intuitive setup IME.