D&D (2024) How did I miss this about the Half races/ancestries

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I sometimes wonder how much of WotC putting their feet in their collective mouths is them attempting to desperately avoid giving us a peek behind the curtain so that they can continue to profit by only supporting "Official" ancestries, that they then get to use to sell people the next Xanathar's or Tasha's or whatever.
I can't say, but I certainly wouldn't put it past them. Of course, my opinion of WotC is hardly even-handed.
 

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On a system designed to handle it, it would have been amazing. Grafted on top of 2nd edition, it didn't quite get there.
Valiant attempt though, and it gave a lot of stuff to work with in your own homebrew. More stuff is better than less stuff, and nobody did more stuff better than 2e.
 

Valiant attempt though, and it gave a lot of stuff to work with in your own homebrew. More stuff is better than less stuff, and nobody did more stuff better than 2e.
I'm not knocking the attempt, only the results. AD&D classes were wonky balanced to begin with, and trying to break them into smaller swappable parts just broke them. But I would love to see a system where that kind of customization was part of the initial system so it was harder to break.
 

Circa 1988, AD&D, Kunsan Korea,

"Can I play a fairy?" DM reads monster manual, list abilities the new pc can have, "Yes"

"Can I be raised by lizardmen and have their breath holding ability?" DM thinks. "Sure".
 

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