Bedrockgames
Legend
Why can't you have Freddy Krueger? Not a single person in this thread has ever objected to showing an individual in a bad light.
Plenty of people have when the discussion is about othering in horror movies. This is a not uncommon conversation because monsters are often seen as the other in commentary on film. I don't even particularly object to that idea, they often are. My point was because the poster mentioned depictions of people who had been othered and the need to avoid that. I was just pointing out these things can do both, they can do what Night Breed did, which is explore monsters as misunderstood, and you can have movies like a Nightmare on Elm Street, or the thing, or you have the Howling, where the monsters are out to eat you but there is one among them trying to civilize the werewolves even though it all goes wrong. You could read that as some kind of othering of primal people, or you could simply read it as a primal evil that is in all people due to our evolution. My point is it isn't as simple as building a list of things you can and can do in building a world, making a movie, etc. Or even just a list that WOTC specifically can't or shouldn't do.
There are plenty where there are whole groups or races of monsters. Aliens for example. Ghoulies, Puppet Master (albeit a much more nuanced take with some social commentary for sure). Monsters not being able to communicate with humans doesn't necessarily make them any less intelligent or sapient. I think generally though it's easier in movies and in horror in general to focus on one creature.And that's an interesting point. How many monster movies show a RACE of monsters, and entire species instead of a single individual? Very very few of them. And many or them that show a race or species of monsters... doesn't have them capable of communicating with humans.
Again, it is fantasy, it is fiction. If someone wants to go around painting all Russians as Evil or all Japanese people as evil (or even just all one thing), obviously that is wrong. But a world where you have a monstrous species that behaves in a way humans would consider evil? That is not a problem. It might be dull if that is the only way these things get handled (I think plenty of settings benefit from more fleshed out takes on humanoids and monsters, and I quite like genres where monsters themselves even are very human like and have human needs and desires----A Chinese Ghost Story for example). But I don't see any issue with a game being overly simplistic about good and evil or a writer making a fantasy world decides it would be cool to have legions of evil monsters attacking a fantasy city because the imagery of good versus evil is compelling to them for some reason (it doesn't necessarily mean they would be that reductive when dealing with real conflicts people real people in the world, or that people reading it should come away thinking that its okay to do that).The objection is painting every individual with the same brush, and that brush being "EVIL because"