FireLance
Legend
Usual "don't turn this into an edition war" caveat.
One of the more common complaints that I've noticed about 4e is that the PCs end up using the same powers over and over again.
What I'm curious to know is, how did you avoid spamming attacks in 3e combat, especially if you were not a spellcaster of some sort? I know that theoretically, you could bull rush, disarm, trip, fight defensively, etc. but how varied were the PCs' combat actions in actual gameplay?
Do you think that the perception of spamming was avoided simply because the fights lasted fewer game rounds due to the base assumption of 4 PCs vs. 1 equal-CR monster as a standard encounter?
One of the more common complaints that I've noticed about 4e is that the PCs end up using the same powers over and over again.
What I'm curious to know is, how did you avoid spamming attacks in 3e combat, especially if you were not a spellcaster of some sort? I know that theoretically, you could bull rush, disarm, trip, fight defensively, etc. but how varied were the PCs' combat actions in actual gameplay?
Do you think that the perception of spamming was avoided simply because the fights lasted fewer game rounds due to the base assumption of 4 PCs vs. 1 equal-CR monster as a standard encounter?