How do I get better tactics from my players?

LOL!!! Sounds very busy indeed! I love the bit about the giant black pudding! :)

So, how did they escape from the teleport trap? I thought it especially deadly! :) Oh, and one way to end their reliance on potions - one sorcerer with the spell shatter. ;)

I'd love to see the Ort posted somewhere when you finish him - I created the Orts, BTW! :) I love 'em! :D

For those of you that have just become hopelessly lost, Dr. SM and I are chatting about the final battle in the Oathbound adventure Dark Welcomes, which I co-authored. ;)
 

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Yeah, there's no dount that the vast black pudding colony they accidentally created will come back to haunt them.

Well, they got out of the trap via a bit of fudging since only one of the characters got stuck in it, and he is my favorite character amongst the PCs. Basically they got him over to the edge of the cube and used a teleport circle to displace him and bunch of water to another part of the room.

But man, they were panicked for a while. It was very amusing. The party flew apart into its compostite alignments with the good characters freaking out, the neutral characters adopting this air of 'I told you not to go into the room,' and the evil characters standing around being very impressed at the trap. The evil characters were actually the most effective since they wanted to know how to defeat similar traps in the future and adapt the design for their own purposes.

The Orts are super cool, I'll put him up on the Oathbound site when I'm done.
 
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Interesting. I wonder if that would have actually worked without the DM fudge factor included... :P

Hurm...I'll have to make those traps more deadly next time. ;) How did the PC survive long enough for the party to decide how to get him out - sounds like a long time to hold one's breath!

Cool - I'll be looking forward to seeing him!
 

The character is loosely based off of a very whacky French Canadian seal clubber concept...

...which probably gives you more questions than answers, but suffice to say the guy can swim and hold his breath really really well.
 


Sigh... I miss the old days.

Currently I play in a high/epic level campaign. We have at any given time as many as 8 PCs and a few NPCs. Between us all, we pretty much have every possible scenario licked. Sure, we face challenges from time to time, but tactics have become meaningless. No matter how much we try and plan things out, seriously bad guys can get the jump on us... they might have a magic item we had anticipated or some such. But with a group our size and our power level, we can usually cover for these situations. Besides, the worst that generally happens is someone dying. True Resurrection takes care of that. And as for humiliation - it is not really an option.

Rewind 10 years ago to my first AD&D campaign. A Bard, a Paladin and a Thief. None of us had great stats. Our DM was a stingy bastard... he kept a tight reign on our money, the availability of equipment and magic items. Hell, the first non-consumable magic item we came across was at 4rd level! Bloody magic sword that turned out to be evil so we threw it in a lake *mutter*mutter*

Despite our lack of resources, the DM threw some wild challenges at us from time to time. We were hungry for rewards so we sometime took fairly desperate risks. Desperation can make you do some pretty amazing stuff with your limited resources. My Bard's meagre collection of spells could be used to really great effect. Magic Missle can really only be used to attack a foe directly... Grease on the other hand has a thousand and one uses. :)

My advice - always keep your players hungry. Control their resources... magic in particular. When the party wizard tries to buy a scroll of Fireball, tell him Ye Olde Magic Shoppe is sold out, but has few Fly scrolls left. A favourite tactic of my old DM was to give Clerics/Druids different spells to what they prayed for. If some DMs think this is mean, consider this - deities *grant* spells. It is a not a divine right. A deity has every right to occasionally force upon a cleric/druid a more utilitarian spell.

Challenge them... ratchet up the CR on some of the encounters. Don't be affraid to even offer *overwhelming* challenges. There is no reason why encounters should be evenly matched. In real life we sometimes face challenges that are simply beyond our ability. Don't be affraid to present this to your players. Encounters don't always have to be fair. (This does not necessarily equate to killing the PCs... be prepared to give them options to escape). You can redefine the success criteria of an encounter as 'simply surviving'. You'd be amazed at what players can think of in the heat of impossible battles.

If you take hungry players and present them with overwhelming challenges you need to incentivate them with a glipse at potential rewards. Don't have them expecting bags of gold at the end of each adventure... but always have a sufficiently juicy carrot hanging from the end of your stick. However, don't always let them have the carrot or they'll become complacent and lazy. Keep 'em on their toes.

Hrrrmmm... this is starting to sound like training an animal. :)
 

I'm in training for University level teaching and let me tell ya, there's a lot to education that sounds like training an animal.

Though training animals is actually pretty wiggy and cool. I saw a lion tamer on Fast Cheap and Out of Control talking about how shoving four points, such as the legs of a stool, at a major predator like a great cat breaks its concentration since it can only track one point effectively.

Man, I wish there were tricks like that for Freshmen.
 


Sadly, I can't use those without complication...

...particularly since the idea is to keep and hold their concentration on abstract ideas, not make said concentration impossible.

I did have a professor tell me that my beard would hold their attention since it was an indicator of elder authority in our white male patriarchy.

rrriiiggghhhttt.....
 

Well, no ideas for holding their attention on abstract ideas... although personally, I usually find those fascinating. What subject are you specializing in?
 
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