Mordane76
First Post
How do I get my players to put effort into description, especially in the area of spellcasting effects? If I want spellcasting to feel different in its different incarnations (druids, wizards, sorcerers, clerics, rangers, bards), how do I get them to put forth the effort?
How do I enforce talking in character as one's character, as opposed to the suspension-breaking style of, "Well, Character X says this to your character"? How do I get players to speak as their characters?
How can I get more descriptive combat? I know dice-hucking is enjoyable, but it all seems a little... well, like just dice-hucking with no solid descriptive text. Is this area of description more on me, as the DM, than on the players?
How do I enforce talking in character as one's character, as opposed to the suspension-breaking style of, "Well, Character X says this to your character"? How do I get players to speak as their characters?
How can I get more descriptive combat? I know dice-hucking is enjoyable, but it all seems a little... well, like just dice-hucking with no solid descriptive text. Is this area of description more on me, as the DM, than on the players?