Gort
Explorer
So, I picked up Libris Mortis the other day, and naturally I want to run an undead-heavy adventure. It was gonna be my halloween adventure, but that got missed for out of game reasons.
Anyway, my question is, given that the rogue in our party can't actually hurt undead, how do I make fights interesting for him? Should I make some equipment available, like undead bane arrows or something? Should I have something else for him to do during the fights, like solve a puzzle, disarm a fiendish trap, etc? Give me your suggestions.
A little background on the adventure. The players have found a young girl who's possessed by a demon, a Nalfeshnee, in fact. He's using her to open portals to send his demons through to reality to steal things and murder people in his grand scheme. Now it's up to the players to go through one of his portals to defeat him in his deadly lair. (under construction)
The character is actually a Rogue 8/Slayer of Domiel 4 - in my campaign, he's an Inquisition assassin. So, any thoughts?
Anyway, my question is, given that the rogue in our party can't actually hurt undead, how do I make fights interesting for him? Should I make some equipment available, like undead bane arrows or something? Should I have something else for him to do during the fights, like solve a puzzle, disarm a fiendish trap, etc? Give me your suggestions.
A little background on the adventure. The players have found a young girl who's possessed by a demon, a Nalfeshnee, in fact. He's using her to open portals to send his demons through to reality to steal things and murder people in his grand scheme. Now it's up to the players to go through one of his portals to defeat him in his deadly lair. (under construction)
The character is actually a Rogue 8/Slayer of Domiel 4 - in my campaign, he's an Inquisition assassin. So, any thoughts?