FrankTrollman said:And of course, if hit points actually worked on the delta system that many people have simplified them to - we'd have recreational blood drain.
FrankTrollman said:Yes it is. It's the desription of Constitution and attribute bonuses as well as the description of bonuses and stacking. Pages 6 and 8 of the PHB as well as the DMG's detailing of bonus types and stacking.
Gaining "+1 Hit Point a level" wouldn't even stack with the 2 extra hit points per level you already have - because it's a "Constitution Bonus" and like bonuses don't stack.
As soon as you change Constitution without changing hit points, even once, you'd have to go back and look at the chart every time you changed Constitution again.
I don't think hit points work like this, gaining hit points is not some kind of bonus like normally used in the rules. With your interpretation, you couldn't even get the bonus for more than one hit die, as it wouldn't stack with itself obviously!
You just have to remember every part of the sum, not just the end result and discard the rest, so you can apply any changes necessary. This is no problem at all.
Actually - no you can't.Thanee said:Not this ridiculous example again...
The minimum of 1 per hit die only applies for rolling new hit points, it's not a general rule. Once your hit point total is established, you can even go into the negative with temporary modifiers, I suppose.
Bye
Thanee
A hit point score can't be reduced by Constitution damage or drain to less than 1 hit point per hit die.
FrankTrollman said:Actually, the modifier is applied to specific roll (page 8). That roll is "Each roll of a hit die" (page 9).
The math to make things work like that wouldn't be hard to conceptualize - but that's not what they say. They say to apply the whole modifier to a roll - they do not say to multiply the differences in modifiers by your level and add them to your rolls.
Right, because they are done seperately and then added up, and not a grand total, like you claim.
FrankTrollman said:A hit point score can't be reduced by Constitution damage or drain to less than 1 hit point per hit die.
FrankTrollman said:No.
The Constitution bonus is applied as a single monolithic bonus to each hit die roll. Just like Intelligence is applied as a single monolithic modifier to each Search check roll.
There is nothing whatsoever that would lead us to believe that Constitution modifiers in any way break the normal rules for modifiers.