Ralif Redhammer
Legend
I dont see fast play as a good thing in all cases. There are things that are good to spend time on, and things you want to run smoothly and quickly. In general, mechanical elements should be quick, while player actions that are not rule interactions can be allowed to take time.
I agree. Though certainly there's such a thing as running an adventure too slowly, far more detrimental generally is a breakneck speed that pushes to get through an adventure as quickly as possible.