noffham said:Really the "problem" is just another good excuse for being creative, no?
On the contrary - I think the problem people are having is that it's an excuse not to be creative. Now we have "A traveling merchant" to add to "A wizard did it."
Hussar said:Funny, I thought DM's created adventures for the players to play through. The "world" is something that DM's do in their spare time that has little or nothing to do with the actual game being played.
Those adventures have to take place somewhere. And I'm sorry if your players never bother to learn or try to affect the world around them.
Yet Star Wars remains one of the most profitable movies ever made.
We're not talking about movies.
A well built setting is great and all. But, it's the well built adventure that gets me going. Then again, I have never really gotten into setting porn. You want to build imaginary worlds? Knock yourself out. But, please, stop forcing the rest of us to do so as well.
If you see playing the game with your friends to be equal to watching porn, I really, really pity you.
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