Dragonhelm
Knight of Solamnia
Back in the AD&D days, I would give out XP based on monsters fought, etc. etc. As I got older, I tired of all the bookkeeping.
These days, I level up when it seems right. It's not something tangible, just the feel of when we should level. This works well for me since I'm a story-driven DM.
If I run an adventure, I may go by the adventure itself. For example, when I ran the Age of Mortals adventures for Dragonlance, a good pace seemed to be to level up at every chapter.
These days, I level up when it seems right. It's not something tangible, just the feel of when we should level. This works well for me since I'm a story-driven DM.
If I run an adventure, I may go by the adventure itself. For example, when I ran the Age of Mortals adventures for Dragonlance, a good pace seemed to be to level up at every chapter.
and when I do something that causes friction, I like to step back and see if the benefits outweigh the negatives. Our group has played together well for a long time now and doesn't really seem to need any incentive to RP well so I just award a little extra when someone does something that we all agree truly stands out.