tylermalan
First Post
How do you calculate Encounter Level? I know all aspects of a given encounter need to be taken into consideration to determine how challenging it is (and thereby how much experience to give for successful completion), but how do you determine how much XP a unique and challenging environment is worth? Traps during combat and in rooms? Puzzles? I'm asking from an XP perspective, as in, I don't know how much more to give out for unfavorable conditions and the like in encounters.
If there are published rules out there, I'd like to know where they are, but otherwise I'm looking for how you do it in your games.
If there are published rules out there, I'd like to know where they are, but otherwise I'm looking for how you do it in your games.