Renaissance Man
First Post
I foolishly permitted one of my players to play a half-celestial fighter (flying speed 60', good maneuverability). At first, the idea of a flying PC seemed novel. But we have both come to agree that few encounters are all that challenging to him. Of course I can pit him against flying adversaries, spellcasters, ranged weapons, and confined spaces, but I prefer to avoid such a formulaic approach. Suggestions?