Victim said:Use Mind Blank. The spell rocks.
MerakSpielman said:Anti scry - have your name officially changed to the most common name in the campaign world.
melkoriii said:Simple Rope Trick will stop Scrying and Teleport.
Piratecat said:Mordenkainen's Private Sanctum from T&B seems like a pretty good solution. So does making amulets of non-detection.
I think you missed my posts for the past 3 years.CatharticMoment said:We looked at the various options available and came to the conclusion that we couldn't effectively defend ourselves.
None of the standard PHB spells for defending against teleport or scrying are up to the job. Bare in mind that it only takes a brief glimpse of your location for there to be a possibility of teleporting to it.
In my opinion, unless 20th level characters can rest safe in their beds without the fear that a 13th level party will teleport in at any moment and kill them, then the game is fundamentally broken.
reapersaurus said:The more that people realize high-level magic in D&D is broken, the more people will accept changes to the system to fix it.
Having to be hunkered in your Scry-proof, Teleportation-proof bubble is an unrealistic, and patently ridiculous-looking way of "fixing" spell problems.
Thank goodness high-level magic makes the game more heroic!![]()