wingsandsword
Legend
I hate random elements in character creation and progression, so I go with point-buy character creation, maximum starting GP for characters, and average HP (round up) on each HD.
Let's say you're playing a barbarian. You've got a 13 CON, so at 1st level you have 13 HP. At 2nd level, if you get a 1 on your HP roll, you'll have 15 HP, while a 12 means 26. Those 11 HP could mean an awful lot about survivability and power at lower levels. If the character's build was for Rage Mage or the like, where they might take one or two levels of Barbarian along with otherwise being a Wizard or Sorcerer, one bad die roll wrecks what could otherwise be an advantage in terms of HP.genshou said:I find that low rolls tend to balance out over time. I use straight rolls, excepting the RAW with respect to 1st-level PC hit dice.