haiiro
First Post
How do you handle the dialogue in your story hour? Specifically, is there anything short of a tape recorder or excessive note-taking that allows you be include any reasonably accurate dialogue at all?
I've just written my first campaign journal/story hour ever, and apart from choice lines and things I remember NPCs saying, there's not much dialogue. I think that'll work just fine as a summary of events -- useful for keeping track of the game -- but I don't know how much fun folks not involved in the game will have reading it.
I'm trying to follow the maxim of not posting a story hour until I've got a couple of sessions already written -- but I'd like to find out how other writers approach this before tucking into my second session journal. Thanks in advance!
I've just written my first campaign journal/story hour ever, and apart from choice lines and things I remember NPCs saying, there's not much dialogue. I think that'll work just fine as a summary of events -- useful for keeping track of the game -- but I don't know how much fun folks not involved in the game will have reading it.
I'm trying to follow the maxim of not posting a story hour until I've got a couple of sessions already written -- but I'd like to find out how other writers approach this before tucking into my second session journal. Thanks in advance!
