FrogReaver
The most respectful and polite poster ever
I think stealth issues may still separate the rogue from the group. Stealthing as a group is nearly impossible.
I think stealth issues may still separate the rogue from the group. Stealthing as a group is nearly impossible.
Very true.
It's the reason why rogues like to operate alone or at least with others who are sneaky.
I guess it's not a huge issue - it probably comes up once every other game or so. The rogue player is a great person and player - he's just latest to choose the Assassin route. He will be very understanding if I ask him not to separate from the party as SOP, but I wanted to throw him a bone for doing so.
As a quick aside, I have a 19th level Assassin/Fighter in AL that has gotten off less than 10 surprise attacks in his career. Most of this is due to the nature of AL, with a heavy emphasis on player inclusion and keeping solo adventures down due to time constraints.
Impressive that you have a 19th level character - that's a lot of game time.
Are you frustrated with the lack of surprise opportunities or did you figure that would be the case when you chose assassin?
If you include more player interactions where an opponent is talking to the PCs first, like a fair amount of the intelligent potential enemies in Tomb of Annihilation, then all the assassin needs to do is decide at some moment to stick a dagger in someone or make a convenient excuse and do the stealthy killer routine to slowly pick opponents off while the other PCs keep everybody talking.