A
amerigoV
Guest
Send in a gnome to see what happens.
The halfling holds a rope that turns into a room, while the dwarf seems to have collapsed on top of the halfling.
A rope that turns into a room.
Exit the madhouse with all due haste.![]()
You have heard of Rope Trick,![]()
MarkB said:Go back to the first set of adventurers, farthest from the gem. Using a form of remote manipulation, such as Mage Hand, sever the rope, then tow its far end as far back up the corridor towards the gem room as possible.
Then take the two frozen forms, retreat, and attempt to revive them using Dispel Magic, Remove Curse and anything else some Heal, Arcana or Religion checks might suggest.
If they cannot be unfrozen, search them thoroughly for clues.
ppaladin123 said:1. Don't touch the ropes or anyone touching the ropes.
2. Find a different dungeon to explore; that's pretty freaky and there is no explanation that will make it less so.
GreyLord said:How much gold do I have.
Party separates...someone casts Dispel Magic. If nothing happens...
Hire some hirelings...and one member of the party who wants to reroll their character anyways. Give one of the hirelings a big stick. Have them hit the gem for all they are worth.
Go down and see what happened. If everyone is stil unconscious...see if you still have a spellcaster. Send them down with an Anti-Magic Sphere scroll and have them cast it.
If it works...great...if not...finally send on last hireling down to kill everyone still down there and take there stuff...
Hopefully they return.
I suppose that would put me under the evil alignment there...
Whisper72 said:Use the 10 foot pole you are carrying (ODD right?) and shove it such that it will dislodge the rope, preferably starting with freeing the first set of adventurers found...
See if they 'wake up' on their own once the connection with the gem is broken.
Consider throwing a pole against the pedestal / gem to dislodge the gem itself.
Since the aventurers in the room with the gem are presumably not touching a rope or the gem itself, assume that there is an area effect somehow, capable of knocking out all PC's in the room.
At the same time, be on the lookout for something completely different. Maybe there is no real connection between the gem/pedestal and the freeze in time effect, maybe there is some monster around that creates the effect. If you spot anything moving, squash it first, ask questions later.
Also, I would want to know if there is any indication (dust, the style of clothing / hair fashion etc.) of how long the other adventurers have been in stasis....
So, does freeing the gem disable the trap, or is the gem the thing doing it?Throwing the pole to hit the gem, however, works. And wakes up all the adventurers!