Crothian
First Post
the Jester said:Uh, this isn't sounding at all familiar to me- could it be in Arcana Unearthed instead?
Nope, Unearthed Arcana page 97
the Jester said:Uh, this isn't sounding at all familiar to me- could it be in Arcana Unearthed instead?
beaver1024 said:What's wrong with having no downtime?
Delemental said:(I'm also not sure what you mean by the 'clerics only use their spells for support' comment. Not to hijack the thread, but can you elaborate?)
Li Shenron said:(for my personal taste) that you end up having 20th level teenagers when the rest of the world is mostly commoners
Crothian said:Because it makes having craft feats usless becasue there is no time to use them. It makes being a Wizard less then good since they need time to research new spells, and to copy spells into their spellbook as well as getting bonus craft feats.
4 out of 11 = 99%? (7 out of 11 core classes have spells. And yes, I have seen paladins take craft feats).beaver1024 said:As much as there a justifiable RP reasons to have downtime, there are equally compelling RP reasons not to have downtime. Since 99% of the core classes are perfectly happy without downtime, why do we need downtime then?
beaver1024 said:What's wrong with having no downtime?
beaver1024 said:If I may be so bold as to ask, what is wrong with that? Mythology is full of stories of child prodigies, young adults raised to greatness at an early age etc etc.
Additionally where does it state that you have to start adventuring as a young adult? Why not at sometime later in life? Where does it state that you have to start at level 1 for that matter?
Ravellion said:As the rules as written obviously imply the availability of downtime.
beaver1024 said:If this is the answer then why the hell are these massive assumptions isn't stated in the PHB or the DMG? Making such huge assumptions about players' and DMs' campaign styles and balancing abilities accordingly is bad design and testing at best and sheer incompetance at worst.
beaver1024 said:Additionally where does it state that you have to start adventuring as a young adult?