I created a script based on the weather system presented in Wildscape.Zulgyan said:The DMG Guide system seem a bit to much complicated for me. I want a simpler, more game friendly weather system.
Just how do you handle weather?
I put weather changes on my wilderness random encounter table. The weather will always be typical for the region and time of the year, unless a random encounter roll indicates that it will change.Zulgyan said:The DMG Guide system seem a bit to much complicated for me. I want a simpler, more game friendly weather system.
Just how do you handle weather?
arnon said:If you mean how do i decide what the weather is, then I do whatever fits the story at the time and place.
arnon
Care to share it?Edheldur said:I created a script based on the weather system presented in Wildscape.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.