Evilhalfling
Adventurer
I have recently abandonded the XP tables to move to a 1/3 of needed xp every game. I give extra (+10%) for creative ideas and/or good roleplaying. Below av. level pc's get +25% xp, until they close the gap. I require training time and trainers (or extra time is necessary) and now that they have hit 7th level finding trainers is more difficult in my mostly low level world. More than 1 level per 3 games slows down the pace.
Not having to do the bookkeeping is wonderfull and allows important non-combat successes to be weighted as much as hackfests.
Not having to do the bookkeeping is wonderfull and allows important non-combat successes to be weighted as much as hackfests.