Re: Re: Re: Re: Re: How do you keep your familiar alive?
Artoomis said:
All good defensive stuff, no doubt. If I were an opposing wizard (ot two) I'd be using a lot of magic missles on that thing - perhaps you use share spells w/shield! In which case I'd use dispel magic first. Hopefully by then I'd be dead, eh?
Of course, shared
Shield, precisely because of
Magic Missile (the cover bonusses, ofc, wouldn't stack).
As for being dead by then ... largely a familiar like that is good for delivering repeated-use touch spells ... like the ever-loving Chill Touch (hey, how many wizards can make Fortitude saves regularly,
and have enough Strength to handle a half-dozen or more points of drain over time?
Pop a haste on me, use the partial action to ready an anti-
Dispel counterspell action, pump a chill touch through the familiar, etc, etc.
Oh, and "Touch" is a "fixed range" -- so a Persistent Chill touch each morning, via the Familiar, is a very real possibility (heh!). Not to mention shared See Invisible, shared Blur / Displacement, shared Cat's Grace, and on, and on, and on ... 8D
Not to mention a few of the T&B Familiar-enhancement spells, like ...
Enhance Familiar (+2 to all saves, combat rolls, and AC),
Fortify Familiar (+2 natural armor, 25% resistance to criticals), and
Imbue Familiar with Spell Ability (who says that *I* cast that chill touch, heh!).
All that without even looking at Permanent magics, magic items, and so on. I can see slipping a ring or two on some of the eyestalks; maybe strapping a lens to one or two of them, and so on.
