Kurashu said:In my campaign, Psionics is used as an alternative to Arcane magic. Although, this takes place soley in the desert where the fall never took place, or at least to little extent. Divine magic is used in both areas. However, this is only the "home continent" Thýon. I'm yet to decide if other continents have all three or a mish mash like Thýon.
MatthewJHanson said:The "default" flavor for psionics seems have a crystal "new-age" feel to it. Hyperconscious and Eberron have both tied it to dreams. I've hear other people who treat it as "just another type of magic." What flavor do you like your psionics to have? And is that how you would like to see published material?
Roudi said:My preferential flavour is psionics as "new mental abilities". I like to approach it as an evolutionary feature and not a supernatural occurence. I prefer it to have a little bit of a "scientific" feel about it
Well, I don't use psionics in my games, but if I did, I'd run it one of two ways (maybe a mix of both):MatthewJHanson said:The "default" flavor for psionics seems have a crystal "new-age" feel to it. Hyperconscious and Eberron have both tied it to dreams. I've hear other people who treat it as "just another type of magic." What flavor do you like your psionics to have? And is that how you would like to see published material?
(Please do not reply, "I don't like psionics of any flavor." I already know it's not for everybody.)