How do you make a Mage magical?

Everything's better with tentacles. Ask yourself: do my spells have enough tentacles? Have I been neglecting my tentacled masters, unhallowed be their name? Have I spread the good word about tentacles today? You, sir, the one backing away, have you opened your heart to the glory of tentacles?

Lol!
 

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Everything's better with tentacles. Ask yourself: do my spells have enough tentacles? Have I been neglecting my tentacled masters, unhallowed be their name? Have I spread the good word about tentacles today? You, sir, the one backing away, have you opened your heart to the glory of tentacles?
"F'tagn" is the sound you make when your snort of laughter turns into a spit-take.:)
 

I always theame my arcanists - both as a DM and as a player. I like the spell paths idea, but they would just reflect what I do anyway.
Quite often there are really useful "must-have" spells which I ignore - because they are out of character. This gives each mage more flavour. I used to enforce this (back in my 2nd Ed days) but I found that most players do this to a degree in any event.
 

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