How Do You One-Shot?


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Bawylie

A very OK person
I see @iserith has already weighed in here. As far as my opinion is concerned, he’s the Picasso of one-shots and short-form adventuring. And I’m faintly afraid that’s insufficient praise.

The vast majority of my games are long-term campaigns. When I have run one-shots, I use pre-generated characters that are designed to address one of the challenges within the adventure. There’s no guarantee they’ll encounter that specific challenge and that specific pre-gen is a nice-to-have, not a must-have.

Most of the one-shots I’ve done are breakaways at parties. Usually on theme for that party. One or two a year. Sometimes there’s light gambling, like everyone antes to play and the MVP gets the pot. Or the last to die. (Never me).
 

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