How do you roll to hit the illusionist?

Alex

First Post
How do you roll an attack to hit an invisible, displaced, blinking mage with with mirror images?

Are there multiple miss chances? Are the mirror images displaced as well?

Does being invisible cancel out the displacement and mirror image? What if the attacker can see invisible opponents? Do they then see a displaced mirror image?

Who knows?

Alex :cool:
 

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I would say to use what is most advantageous to the illusionist. I wouldn't have multiple miss chance rolls for concealment. If an opponent can see invisible then the concealment is cancelled for that effect, thus go to the next most advantageous one and so on. . .

In general things don't stack in D&D so there shouldn't be multiple miss chance rolls.
 

The opponent must choose the proper square to attack into. If he does...

Roll a 50% miss chance because of Invisibility and then...

Roll a 50% miss chance because of Blinking.
--or a 20% miss chance if the guy can hit etherial creatures with his weapon.

Because Displacement and Mirror Image both rely on the opponent seeing Displaced and Mirrored Images, the Invisibility removes the effacacy of those spells.

--Unless--

The opponent has See Invisible cast on him. In that case:

Roll miss chance for Mirror Image. If it hits an image, the image winks out. If it hits the illusionist...

Roll 50% miss chance for Blinking. (or 20% if he can hit etherial creatures) If he hits, then...

Roll 50% miss chance due to Displacement.

---

As far as Displaced Mirror Images goes, the figments created by Mirror Image are not affected by the Displacement spell, so do not enjoy that 50% miss chance.

[Edit]
Then again, those Images wouldn't be affected by Invisibility either, so you might see them and not the real illusionist... Hrm...
 
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It is my opinion that invisibility effectively cancells out mirror image and displacement, but there is certainly room for a contrary position. The rules as written don't adress it in any coherent manner, so it's purely a DM's call IMO.

As to blink and invisibilty, blink conveniently says what the miss chance is ignoring the concealment aspect. Simplest solution would be to roll seperately that miss chance and the 50% miss chance for invisibility.
 

Felix said:
As far as Displaced Mirror Images goes, the figments created by Mirror Image are not affected by the Displacement spell, so do not enjoy that 50% miss chance.

For what it's worth, the 3.5 Main FAQ disagrees:

If the user has concealment from her surroundings, the
images have the same concealment. The images also look just
like the caster, and they share purely visual effects such as the
blur or displacement spell. If the mirror image user is also
using either of these effects, an attack aimed at an image has
the same miss chance an attack aimed at the caster has.


-Hyp.
 

thanks for the FAQ Hyper. it's just as I thought, hitting a displaced, blinking, mirror imaged illusionist is one tough task. this combo is gonna make my little rogue/illusionist/arcane trickster one tough nut to crack.

Alex :cool:
 

Alex said:
thanks for the FAQ Hyper. it's just as I thought, hitting a displaced, blinking, mirror imaged illusionist is one tough task. this combo is gonna make my little rogue/illusionist/arcane trickster one tough nut to crack.

Alex :cool:
As long as he spends, what? 5 rounds spelling up?

Don't bother dude. Just stick with the mirror image.
 

Felix said:
The opponent has See Invisible cast on him. In that case:

Roll miss chance for Mirror Image. If it hits an image, the image winks out. If it hits the illusionist...

Roll 50% miss chance for Blinking. (or 20% if he can hit etherial creatures) If he hits, then...

Roll 50% miss chance due to Displacement.

If you can see invisible you don't have a 50% miss chance against someone who is blinking.
 

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