If you have the offspring of a half-elf and a human, would you rule that they are statistically a human with some elfish looks, or would you give some thing very minor (like +1 to listen, search, spot) to show their ancestry? If I do give a bonus, I don't want it to be too "unbalancing".
Other quarter-races that I was thinking about: quarter-ogre, quarter-orc, quarter-dwarf (assuming the +1 LA half-dwarf "mul" race as in Darksun).
I would probably call these elf-blood human, etc.
Anyway, some ideas:
Elf-blood human: +1 to listen, search, spot. Elven blood.
Orc-blood human: can't think of a good bonus, since half-orcs don't get much anyway. Orc blood.
Dwarf-blood human: Tireless: +2 racial bonus to checks for performing a physical action that extends over a period of time (running, swimming, holding breath, and so on). This bonus stacks with the Endurance feat. This bonus may also be applied to savings throws against spells and magical effects that cause weakness, fatigue, exhaustion or enfeeblement (This is watered down from +4 bonus for muls at athas.org). Dwarven blood
Ogre-blood human: Powerful build, -2 Dex, -2 Cha. Giant blood. (This is more of a change than the others, making it as different as a half-orc is from a human. I wish I had something better.)
Any other suggestions?
Other quarter-races that I was thinking about: quarter-ogre, quarter-orc, quarter-dwarf (assuming the +1 LA half-dwarf "mul" race as in Darksun).
I would probably call these elf-blood human, etc.
Anyway, some ideas:
Elf-blood human: +1 to listen, search, spot. Elven blood.
Orc-blood human: can't think of a good bonus, since half-orcs don't get much anyway. Orc blood.
Dwarf-blood human: Tireless: +2 racial bonus to checks for performing a physical action that extends over a period of time (running, swimming, holding breath, and so on). This bonus stacks with the Endurance feat. This bonus may also be applied to savings throws against spells and magical effects that cause weakness, fatigue, exhaustion or enfeeblement (This is watered down from +4 bonus for muls at athas.org). Dwarven blood
Ogre-blood human: Powerful build, -2 Dex, -2 Cha. Giant blood. (This is more of a change than the others, making it as different as a half-orc is from a human. I wish I had something better.)
Any other suggestions?