I like.Primitive Screwhead said:Quarter Blooded: Elf (General) [...]
Quarter Blooded: Dwarf(General) [...]
frankthedm said:You want to have a small bit of elf bood? Fine, have pointy ears. Had an orc grandfather? Well, then that explains why you have a good STR and a bad CHA.
Decribe your character how you want, just don't expect numeric bonuses for diluted blood.
airwalkrr said:The child of an elf and a half-elf has a 50% chance of being an elf and a 50% chance of being a half-elf. Nice and simple.
I decided that for Grymwurld™ there is no statistical benefit of being 1/8 of any race. I kept the quarter-race idea because the term 'quartered' is a staple of the European Mediæval mindset, and I don't just mean 'drawn & quartered'…! Also, I like the sound of quarter-elf, kind of like quarter-horse.Spatzimaus said:I do like that idea, especially since IMC we made most race's stat bonuses/penalties more drastic (+4s and -4s are common). But then what do you do about eighth-elves? You've just shifted the problem one step down the line, not that that's always a bad thing. I just like more permanent solutions, like "nothing less than half-race has any statistical benefit"
I was just reading 8-bit Theater today, and it was oddly appropriate.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.