Shades of Eternity
Legend
This is book that started my reduction of interest in 5e books.
It's not the worst, but I never figured out how to run a game in this world.
It has all the complaints of Forgotten Realms NPCs interfering with the addition that you're allowed to do even less to avoid messing up the status quo.
The other MTG 5e d&d book, Theros, is way better and has way more wiggle room, as well as all of Greco-Roman history and mythology to crib from.
So how do you run a game, what are the stakes, and how do your plucky band of adventurers make a difference?
It's not the worst, but I never figured out how to run a game in this world.
It has all the complaints of Forgotten Realms NPCs interfering with the addition that you're allowed to do even less to avoid messing up the status quo.
The other MTG 5e d&d book, Theros, is way better and has way more wiggle room, as well as all of Greco-Roman history and mythology to crib from.
So how do you run a game, what are the stakes, and how do your plucky band of adventurers make a difference?