frankthedm
First Post
An alternate approach is to easy on them. Either they will fear every encounter has a hidden "gotcha" just waiting to nail them or then WILL eventually drop their guard, enabling the DM to deal out the figurative CDG. {hic]
I wonder if it would work not to threaten the PCs themselves (or close NPCs like family, friends, lovers) - just show how everyone else will die or be transformed into some horrific creature in whatever is creating your horror scenario. And they must really feel that if they fail, things go bad on a big scale - like every single human in a 100 mile radius transformed into an undead, or having his head explode, or maybe just everyone being infested by a parasite that will control their brains...
Well, I am not sure it would work or is enough...
I suppose another part of horror is the fear of the unkown and the uncertainity. That a monster might be hidden behind the face of a perfectly normal person - that suddenly lashes out and tries to kill you - and then disappears again. That a monster might be behind every corner...
Prior to playing this one game, we (i.e., the players) wrote down very real, very specific, very personal fears, on index cards for the GM and collectively said "These things scare us without touching on anything that we consider to be off-limits!" (of course, some of us were willing to lay bare some pretty personal stuff in exchange for a good scare).
For those willing to take the plunge, creating a list of 'talking points' like this for the GM is a good, effective, tool for groups who are willing to move past the comparatively superficial ploy of using the PC as the sole conduit for provoking emotional response from players. Addressing real, personal, fears of the players during the game shortens the distance between Point A and Point B on the road to a genuine fear response by removing another barrier to raw emotion (i.e., the artificial construct of the imaginary player character).
It should go without saying, but I'll say it anyway...
Make sure your players are actually interested in this in the first place. Just because they're playing a "horror" game doesn't mean they want somebody trying to jack with their head.
Have the Colossal Red Dragon miniature box hiding someplace nearby, where they can just maybe see it...
![]()
I like it!The Way of The Evil DM said:Khitan General: What is best in life!
Silverblade DM: To crush your PCs, see them running from your traps, and hear their lamentations like old women!!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.