Khorod
First Post
If I sit down and decide I want to make up five npc's of a mundane sort, I decide what they are like, and assign stats that average around 10 or 11. Sometimes a little less, sometimes a little more.
But if I just want 1-100 random npcs, the stats are either unimportant or can be randomly generated. The stats in that case don't help me remember little quirks about the character, like the guy who is light on his feat but who is also fat and unhealthy.
But if I just want 1-100 random npcs, the stats are either unimportant or can be randomly generated. The stats in that case don't help me remember little quirks about the character, like the guy who is light on his feat but who is also fat and unhealthy.