I'm sure DMs have run into this one.
(Dm) The orc swings (rolls) threats (rolls) and hit you with a massive blow (rolls) for 27 points of damage, slicing into your left hamstring.
(PC Fighter) Quick cleric, heal me, I only have 4 HP left.
(Cleric) No problem, I always know how wounded you are; I keep track of your HP on a piece of paper.
For the players that actually like to roleplay telling how wounded someone is, how do you DMs do this? To make my point, a PC cleric will eventually figure out about how many healing spells it takes to completely heal a character in the party, thus gaining some idea of how many "Hit Points" a character has. So while the cleric may have some idea, they aren't going to know that Joe Blo Fighter is exactly at 4 HP.
The cleric might be able to observe Joe Blo and see that he is at less than a quarter max HP. While characters have no concept of HP as such, reasonable observations from experience might tell this much.
How about this:
1)Must have line of sight.
2)The check is a free action
3)Would you say a Heal Check or Wisdom Check would be more appropriate?
4) I think adopting someone along the idea of how the appraise skill is used might be the most appropriate. If someone could help me put this into numbers, I would appreciate it.
For example, off the top of my head:
The cleric estimates Joe Blo's HP to within:
DC 30 Practically to the exact HP
DC 25 5%
DC 20 10%
DC 15 20%
DC 10 33%
DC 5 Below half or above half health
Now if the cleric is standing right next to the fighter, that would provide a +5 circumstance bonus.
I would like to find a middle ground here. I am tired of asking players how wounded their characters look, yet I don't want to be cheesy and know exactly how much HP everyone has left.
Comments, solutions, and criticism welcome.
(Dm) The orc swings (rolls) threats (rolls) and hit you with a massive blow (rolls) for 27 points of damage, slicing into your left hamstring.
(PC Fighter) Quick cleric, heal me, I only have 4 HP left.
(Cleric) No problem, I always know how wounded you are; I keep track of your HP on a piece of paper.
For the players that actually like to roleplay telling how wounded someone is, how do you DMs do this? To make my point, a PC cleric will eventually figure out about how many healing spells it takes to completely heal a character in the party, thus gaining some idea of how many "Hit Points" a character has. So while the cleric may have some idea, they aren't going to know that Joe Blo Fighter is exactly at 4 HP.
The cleric might be able to observe Joe Blo and see that he is at less than a quarter max HP. While characters have no concept of HP as such, reasonable observations from experience might tell this much.
How about this:
1)Must have line of sight.
2)The check is a free action
3)Would you say a Heal Check or Wisdom Check would be more appropriate?
4) I think adopting someone along the idea of how the appraise skill is used might be the most appropriate. If someone could help me put this into numbers, I would appreciate it.
For example, off the top of my head:
The cleric estimates Joe Blo's HP to within:
DC 30 Practically to the exact HP
DC 25 5%
DC 20 10%
DC 15 20%
DC 10 33%
DC 5 Below half or above half health
Now if the cleric is standing right next to the fighter, that would provide a +5 circumstance bonus.
I would like to find a middle ground here. I am tired of asking players how wounded their characters look, yet I don't want to be cheesy and know exactly how much HP everyone has left.
Comments, solutions, and criticism welcome.
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