MojoGM
First Post
Hey all,
When you have a primary villain that you want your PCs to encounter but not fight to the death, what methods do you put in place for the villain to attempt to escape?
Now, I'm not talking about DM "magic" to make sure they escape, and the old "Contingency Spell Teleport" gets old real quick.
What I'm asking for is a good tactic to allow escape, while giving the PCs a chance to thwart it and put an end to them once and for all.
Any ideas?
When you have a primary villain that you want your PCs to encounter but not fight to the death, what methods do you put in place for the villain to attempt to escape?
Now, I'm not talking about DM "magic" to make sure they escape, and the old "Contingency Spell Teleport" gets old real quick.
What I'm asking for is a good tactic to allow escape, while giving the PCs a chance to thwart it and put an end to them once and for all.
Any ideas?
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