Timeboxer
Explorer
So one of my friends is experimenting with the idea of a one-person D&D game, and I'm to make a single 15th-level character for him to throw virtually everything he has at me. I'm planning to play a Wizard 7/Celestial Mystic 8, from Book of Exalted Deeds, with the feat Arcane Disciple (Healing Domain) from Complete Divine, with Archmage in the future -- I figured that all of the resistances and immunities and healing ability would help, but when I showed my character sheet to him he just laughed at me and told me that I was so going to die. High-level play is not something I've really ever done.
So, I thought I'd ask for advice. Given a 15th-level wizard-type with the initial stats 15, 15, 16, 17, 18, 18, and the requisite wealth for a 15th-level character (200,000 gp), using any and all WOTC books, how would you build a character who is both fun to play and can withstand or find a way out of nearly every situation?
So, I thought I'd ask for advice. Given a 15th-level wizard-type with the initial stats 15, 15, 16, 17, 18, 18, and the requisite wealth for a 15th-level character (200,000 gp), using any and all WOTC books, how would you build a character who is both fun to play and can withstand or find a way out of nearly every situation?
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