How does your group split treasure?

we give all of the magic items to the munchkin in our group. what he doesn't want we sell as mundane.

read the story hour in my sig. :D


this is like deja vu.
 

log in or register to remove this ad


Norfleet said:
To me, the idea that "treasure" was divided into "shares" was simply an alien concept, as it makes basically no sense...
As I pointed out in the previous thread, pirates routinely wrote up Articles of Agreement spelling out how treasure would be divided into shares:
Article One
Every man shall obey civil command; the captain shall have on full share and a half in all prizes. the Master, Carpenter, Boatswain, and Gunner shall have one share and quarter.

Article Seven
That Man that shall not keep his Arms clean, fit for an Engagement, or neglect his Business, shall be cut off from his Share, and suffer such other Punishment as the Captain and Company shall think fit.
Further, most pre-modern militaries ran on plunder. Even the salaried soldiers of the Roman legions earned the bulk of their pay by looting.
 

I'm surprised no one has mentioned the system in the PH (or maybe I just missed it skimming the thread). While it requires a bit of recordkeeping, I find it's pretty fair and impartial.
 

mmadsen said:
Excuse me?
Think security guard with an assult rifle. My dad works for an oil company in Equador and they make extencive use of mercenary's. They use them for personal protection, guarding well sites and escorting convoy's of rig workers to and from the sites. They really arn't as uncommon as you might expect.
 

Grapeshot said:
The time has come in my group's game to discuss our treasure division policy. We have been playing together for a year and we used to roll for treasure. The highest roller got to pick first amongst magical items but I guess a few lines were crossed and appearantly we can't be grown ups about it.

So how does your group divide treasure.


1) Give the magic stuff to whomever needs it the most or whomever is the best at using it. This usually isn't too tricky, except where it's something everybody can use, like a ring of protection. When in doubt, roll it out.

2) The party member receiving the treasure must pay the rest of the party members their portion of "fair market value", usually a portion of 1/2 book price. For example, let's say you have a party of 4 and you receive a 2000 GP item (book price). You would have to pay the other three party members 250 GP (2000 GP / 2 = 1000 GP {Fair value}, 1000 GP / 4 = 250 GP to each party member). Note that you pick up your portion of the treasure with the item, the others pick up their portion of the treasure with gold.

3) In the case where a person doesn't have enough liquid cash to pay for an item, he is required to loan from the party and return payment as soon as possible.

That's what we do. :)
 
Last edited:

We add up the total value of everything (magic included), divide by 2 (this represents the fact that items that are sold are sold to a store "offscrene" when the players are next in civilization, that buys any magical item at 50% market value and sells any item for market value.), and then divide it evvenly between members of the party, with the party fund having a share as well. Players can then buy items for half price (representing the fact that they arent trading in sometihng at wholesale to buy them). Borrowing from the party fund is allowed with eprmission of the rest of the group, and the priority for items go to those that need them, altohugh we virtually never have disputes. The party fund pays for healing as well as expensive spell components (The cleric really likes dismond spray and the rest of the party is very grateful).
 

Let's see, in the last game I was in, the method was changed about weekly, and each time we found any treasure the game stalled while people tried to work out equitable means to split it up.

And then, between games, when fair methods would be proposed to divide it, everyone would start screaming like monkeys who'd just had their nuts whacked off and accusing each other of being selfish bastards.

The method I use now is simply to state 'you have equipment appropriate to your level by the wealth table. Each level, it bumps up, possibly with a lag due to game events.'

Personally, the whole loot and gear up aspect of D&D annoys the crap out of me.
 

we have the advantage that we only have 2 players and 2 cohorts but the problem that I see with the divide everything up by value is this: It works fine if you can determine what the stuff is right now. but often you don't know what stuff is and the charachters want to divide the stuff up now. this is usually how things go. afterwards we find out exactally what we've gotten. Of course this is for items taken from fallen enemies. We're a lot more careful with stuff looted from cursed temples and such.

Dru: "the longsword, shortsword, all three rings, these gloves, that rope, the leather armor and both of those goggles have a magic aura."

Di'Fier: "Thart's great Dru, but what do they do?"

Dru: " :eek: :eek: :eek: :eek: ed if I know. hold on" She lists the schools that the items are from when she can tell.

Di'Fier: "I'll look too." He says an draconic word and waves his hand. He begins studying the items. "Well we saw the guy using that ring change apearence, and that sword had electrisity coming off it. And both the googles seem like goggles of minute seeing." he says looking thrugh the googles.

Anz: "I'll take one of the goggles and maybe the rope . . . . if no one else wants them"

Dru: "If those gloves are what I think they are" She tries on the gloves and punches Di'Fier in the arm. "Did that hurt more than normal?"

Di'Fier: "Ow. Yeah."

Dru: "cool"

Di'Fier (rubbing his arm): "This ring was being worn by the Halfling and he was almost impossible to hit I bet it's a ring of protection. Anyone mind if I get this? It's aura seemed more powerful than the one I'm wearing."

Dru: "Yeah it did. and the school is right. If that little silver ring changes your apperance I want it, and I'll take the gloves if no one else wants them."

Di'Fier and Anz both hold up their hands showing them enclosed in leather gloves. "Their your's"

Anz: "well each of you got a ring and there's one ring left." Taking the last ring and inspecting it closely.

Di'Fier: "I'm out of fingers"

Dru: "me too"

Anz (smiling): "I wan't asking"

Di'Fier (putting on the possible ring of protection): "Dru hit me again. Hey Anz you want a better ring of Protection? I've got this one that better than your's. Ow." He tosses the ring to Anz who catches it nimbly.

Anz: "thanks, so I get the googles and the rope and this ring we don't know about" He says a word in elven and waves his fingers "Abjuration" he puts it on. " . . .hey it's an endure elements ring."

Di'Fier: "We should save that electric long sword for Romeleo, then we'll sell the rest and divide up the shares evenly"

Anz: "All you want is the one ring of protection?"

Di'Fier: "I get first dibs on the spell books"

Anz: "Well you can have the evocation one for free, but I want the transmutation one. then you get first pick"

Di'fer: "Deal"

Dru: "Come on lets get out of here, this place is creepy."

Di'Fier: "I think it's cool"

Anz: "Yeah now that we've figured it out"

Dru: "You wizards are weird"

Di'Fier: "we're not even normal for wizards"
 

Grapeshot said:
The time has come in my group's game to discuss our treasure division policy. We have been playing together for a year and we used to roll for treasure. The highest roller got to pick first amongst magical items but I guess a few lines were crossed and appearantly we can't be grown ups about it.

So how does your group divide treasure.

Money, Gold, Gems etc...is divided evenly among the group.
Normal Items like armor etc... is sold and the money is divided evenly among the group. In some cases pc's will want some of the items and they just pay whatever the item is worth and the money is divided among the group.

Magic Items are high diced for. Each PC rolls a d12 and the highest to lowest picks until all the items are gone.
If a PC has picked up an item during the game or "an item" has picked a pc and the item cannot be removed from the PC then that is considered the PC's first pick of the magic.
Cursed items [if known] are removed from the treasure split before division.

Later...
 
Last edited:

Remove ads

Top