Karmic_vegeance
First Post
I've killed four PCs in my short career, two of which were the same character (hackneyed insertion of old sage with knowledge of Raise Dead allowing), three of which were the result of a (retconned) TPK.
The first was an encounter in KotS, on the second level of the keep. There's a couple of corruption corpses and a gelatinous cube that sneaks up on the party. Various failures occurred, and for some reason or another, the warden ended up being digested (to negative bloodied value) by the cube. There were at least three rounds where the other players did nothing to help him, heedless of my warnings, so I made it up to the guy by giving him an (almost) free rez.
Second one was a sort of "dream realm" set of test encounters to see how far I could push the PCs without their deaths. I pushed too hard. The highlight of the encounter was when the defender fell to 0 hp after their leader companion character had already died, with no second wind available. There was a wraith present, and they knew what wraiths do to unconscious bodies...
That was about the only time I expect to see a player willfully beg another to kill his character.
The first was an encounter in KotS, on the second level of the keep. There's a couple of corruption corpses and a gelatinous cube that sneaks up on the party. Various failures occurred, and for some reason or another, the warden ended up being digested (to negative bloodied value) by the cube. There were at least three rounds where the other players did nothing to help him, heedless of my warnings, so I made it up to the guy by giving him an (almost) free rez.
Second one was a sort of "dream realm" set of test encounters to see how far I could push the PCs without their deaths. I pushed too hard. The highlight of the encounter was when the defender fell to 0 hp after their leader companion character had already died, with no second wind available. There was a wraith present, and they knew what wraiths do to unconscious bodies...
