D&D 5E (2024) How I would do 6E.

Per PC according to the DMG.
I think you are confusing something here. The item table in the DMG is per party not per player character.

Level 1-4 the party should receive: 1 Rare, 3 uncommon, 6 common. Half of the items consumables
Level 5-10 the party should receive: 6 Rare, 17 Uncommon, 10 common (again half consumables)
 

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I think you are confusing something here. The item table in the DMG is per party not per player character.

Level 1-4 the party should receive: 1 Rare, 3 uncommon, 6 common. Half of the items consumables
Level 5-10 the party should receive: 6 Rare, 17 Uncommon, 10 common (again half consumables)

We did that lvl 10. Wishlist vetoing stupid stuff.

I dont count extra items from artificers and reknown rewards.

Otherwise doing close to that. If its an item tgey cant use effectively I wont count it or treat it next rarity down.

I'll sell basic items as well. Uncommon +1s or equivalent. I dont use wishlists.

Valor bards dice is probably turning a miss into a hit so its indirectly dealing damage probably 1d8+3 minimum. Its not granted but if theres a great weapon user looking even worse for dance bard.

Valor bards dice can also buff AC do its still better tjan dance bard.

Its a blow out lvl 5 onwards and very debatable lvl 3.

Dance bard scales poorly and you've done a very contrived scenario. Mostly likely Valor bards AC is higher at all levels and doesn't have 3 dump stats.

Unless your DMs so stingy you cant afford basic medium armor or ties you up naked or strips equipment off you constantly.
 
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Per PC according to the DMG.

No, that would be for a entire party.

The Magic Items Awarded by Level table shows the number of magic items a D&D party typically gains during a campaign, totaling one hundred magic items by level 20. The table shows how many items of each rarity are meant to be handed out during each of the four tiers of play.
 

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