Composer99
Hero
I haven't read up on Dark Sun in ages, but it comes across as (or as if it could easily be) Permian-Triassic Boundary, the game setting.
And that might be one way to take it - a world doomed to nearly-total devastation, until the forces driving same finally go away (*), when it can finally begin to recover.
The player characters might not be able to stop the doom (the assumed default is no, but it's ultimately a table decision), but their deeds can make the difference between ensuring some of the speaking peoples are still around for the recovery part or not.
(*) This would be the sorcerer-kings either escaping the calamity à la the doom sun post upthread or finally succumbing to it.
And that might be one way to take it - a world doomed to nearly-total devastation, until the forces driving same finally go away (*), when it can finally begin to recover.
The player characters might not be able to stop the doom (the assumed default is no, but it's ultimately a table decision), but their deeds can make the difference between ensuring some of the speaking peoples are still around for the recovery part or not.
(*) This would be the sorcerer-kings either escaping the calamity à la the doom sun post upthread or finally succumbing to it.