Remathilis
Legend
Question's simple enough; How important is demons and devils (or any sort of evil planar being) to D&D?
It seems D&D has had a dual-relationship with these beings, from 1e-era Classics using Demon Lords heavily as "end bosses" to 2e's utter removal of them. Some settings use them alot (Greyhawk) some not-at-all (Dark Sun).
So I ask all of you; how important are they in your game? Are the movers-and-shakers or merely high-level challenges? Do your PCs specialize in hunting them (or helping them!) or have they never encountered such beings? What about worshipers and cults, tieflings and warlocks (or other such PC-based options)? Has anyone ever run a game without a single fiend?
I'm interested to hear how pervasive these creatures are to D&D and how you've used them!
It seems D&D has had a dual-relationship with these beings, from 1e-era Classics using Demon Lords heavily as "end bosses" to 2e's utter removal of them. Some settings use them alot (Greyhawk) some not-at-all (Dark Sun).
So I ask all of you; how important are they in your game? Are the movers-and-shakers or merely high-level challenges? Do your PCs specialize in hunting them (or helping them!) or have they never encountered such beings? What about worshipers and cults, tieflings and warlocks (or other such PC-based options)? Has anyone ever run a game without a single fiend?
I'm interested to hear how pervasive these creatures are to D&D and how you've used them!