How intellingent is a skeleton with a 13 Int?


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Int 13 is above normal human intelligence, so it will do what you probably will do in the same position. Except off course, that a skeleton does not fear death in any way at all.
 

A person with a 13 in intelligence probly has an IQ around 120 to 135, so chances are it'll do just about anything your pc's will, an intelligence of 10 is equvalent to 100, 9 = 75, 11 = 115
 

INT 50 = 314 IQ
INT 40 = 260 IQ
INT 30 = 205 IQ
INT 25 = 179 IQ
INT 24 = 173 IQ
INT 23 = 168 IQ
INT 22 = 162 IQ
INT 21 = 157 IQ
INT 20 = 151 IQ
INT 19 = 146 IQ
INT 18 = 141 IQ
INT 17 = 135 IQ
INT 16 = 130 IQ
INT 15 = 124 IQ
INT 14 = 119 IQ
INT 13 = 113 IQ
INT 12 = 108 IQ
INT 11 = 103 IQ
INT 10.5 = 100 IQ
INT 10 = 97 IQ
INT 9 = 92 IQ
INT 8 = 86 IQ
INT 7 = 81 IQ
INT 6 = 76 IQ
INT 5 = 70 IQ
INT 4 = 65 IQ
INT 3 = 59 IQ
INT 2 = 53 IQ
INT 1 = 48 IQ

IQ = 100 + 16 * (INT - 10.5) / 2.95
 

Does the skeleton inherently have magical intelligence by some dweomer? I know its listed as such in MMs, but I ahve always pondered this for the fact that a skeleton doesn't have a physical brain, if it were partially decomposed and still had something of a brain wouldn't it then be considered like a zombie? A fast moving Zombie?

Just thoughts...no answer here ;)
 


Its what you get when you compare the bell curves. E.g., you're as likely to roll an 18 on 3d6 as you are to have an IQ of 141.
 

Kraedin said:
INT 50 = 314 IQ

*snip, snip*

INT 18 = 141 IQ
INT 17 = 135 IQ
INT 16 = 130 IQ
INT 15 = 124 IQ
INT 14 = 119 IQ
INT 13 = 113 IQ

*snip, snip*

INT 3 = 59 IQ
INT 2 = 53 IQ
INT 1 = 48 IQ

IQ = 100 + 16 * (INT - 10.5) / 2.95

No. No way. No way in the Nine Hells. That means, at age twelve, with my at-that-time 142 IQ ... I would have had an 18 Intelligence already ... and IMO I am simply NOT that smart. You're undervaluing the impact of a high or low Intelligence score, if you want to tie IQ directly and sOLELY to that attribute (which IMO would be a mistake).

Besides which, animals can have Intelligence scores of 1 or 2 ... by your measure, that'd put them at likely being able to understand LANGUAGE.

Um ... do you know what a given IQ score means ... ?

The normal IQ scale applies solely to children and adolescents (a different scale, using the same numbes, is used for adults). An IQ score is literally a -percentage- value (originally my 142 would have been written as 1.42). And it means, you responded to the tests in a manner consistent with an "Average" person that percent of your own age; that means at 12, I was answering questions as well as a (12 x 1.42 =) 17-year-old. Academics and noncademics factored in, both.

That's how it works. Once you pass around age 20 or so, the scale shifts, and is no longer dependant on age ... but my most recent IQ test (in my mid-to-late 20's) still came out in the low 140's. And I still don't think I have an 18 INT score.

There is no direct correlation between a character's Intelligence score and their IQ. IQ, more properly, should be based on an average of all THREE mental attributes, weighted slightly against charisma (you can be a real bastard and still score well on IQ tests, but human empathy and social adeptness -- measured in D&D with Charisma -- are factors in any decent, reputable IQ test). If IQ is even calculated at all, which IMO is sheer folly, and a waste of time to boot.

...

Try { [ 2 x ( INT + WIS ) ] + CHA } / 4 ... then multiply hte result by 10. An average person (with 10's in all scores) gets a 100 IQ, as it should be. Someone with Intelligence 14, Wisdom 12, Charisma 12 would get a 160 IQ:

... { [ 2 x ( 14 + 12 ) ] + 12 } / 4
... { [ 2 x ( 26 ) ] + 12 } / 4
... { 52 + 12 } / 4
... 64 / 4
... 16

... 16 x 10 = 160

For 18 Intelligence, 14 Wisdom, and 14 Charisma ... we get an IQ of 145:

... { [ 2 x ( 18 + 14 ) ] + 14 } / 4
... { [ 2 x ( 32 ) ] + 14 } / 4
... { 64 + 14 } / 4
... 78 / 4
... 14.5

... 14.5 x 10 = 145

For a "perfect 18" in all three attributes, we get an IQ of 225:

... { [ 2 x ( 18 + 18 ) ] + 18 } / 4
... { [ 2 x ( 36 ) ] + 18 } / 4
... { 72 + 18 } / 4
... 90 / 4
... 22.5

... 22.5 x 10 = 225


And IMO, even then ... it's sheer foolishness to even bother calculating all that. If you want IQ tied solely to Intelligence, try 8 IQ points per point of intelligence difference from 10 (11 INT is 108 IQ, 8 INT is 84 IQ, 15 INT is 140 IQ, etc). I can see myself with a 15-ish Intelligence. But not the INT(18) your table would indicate ... !!

[EDIT: Math errors ... *sigh* so much for that 18 Intelligence, eh? :eek: ]
 
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Kraedin said:
Its what you get when you compare the bell curves. E.g., you're as likely to roll an 18 on 3d6 as you are to have an IQ of 141.

That's pretty uncompelling. If this formula is not even in any accessory or 3rd-party supplement, you really have an obligation to say where you created this linkage when posting something like that.

There have been all kinds of historical arguments about how INT & IQ match up. Acting like this formula you came up with is graven in stone is pretty insincere.

EDIT: And as you can see from above, in the time it's taken me to write, the argument has begun all over again.

For my part, multiple 1st Edition sources asserted that "Intelligence indicates the basic equivalent of human 'IQ'" (MM1, MM2, FF, and DDG). I, along with an older Dragon article, always assumed this indicated a simple IQ = INT x 10 relationship. To date, this still stands as the most official commentary on the issue by the original designer. Whether the "bell curve" links up is irrelevant for the fantasy world of D&D.
 
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Even not so much getting tangled up in the numbers, what does common sense tell you about a skeleton? What could it do, honestly, if it were that intelligent wouldn't you think they would attempt to carry out a livlihood, or have an agenda of thier own? I know for the most part you guys are into the "Stats" as provided by WOTC, but what does common sense tell you, what do you think a skeleton SHOULD be capable of, to heck with monster stat numbers, maybe that skeleton was an idiot in life, how then would it be capable of greater intelligence as an animated undead? Wouldn't that give rise to Hive-Borg-like mind if they are all animated from the same necromatic energy? if so then you need to define the intelligent IQ of that energy. And I doubt if the skeleton would have the inherent INT of the Necromancer, so even if a ske;eton DID have an INT of 13+, what does he do in his spare time, what does he think.

Has anyone considered these questions or am I way off base and everything is just numbers without thought given to the source of the stat in the first place?
 
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