How Long (in game) do your dungeon crawls last?

bento said:
Funny thing is I go back and look at a 1st Ed modules like ToEE, I ask myself how can people game like that for such a long time? That sucker is HUGE!

Agreed. My group played the Night Below campaign for 2e and OH MY GAWD we were underground for a YEAR of campaign time. I decided my character went batty from all the time underground. Had him character carry around the severed heads of enemies, started drooling, ate rats, etc.
 

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Stupid answer, but "as long as it takes."

Mad God's Key, for my group of three players, took...seriously....nearly two months. The Green Daggers' hideout alone was a full 2 or 3 weeks.
 


One session.

Maybe two, but that is only if we are being really weird.

Sessions tend to last 6-8 hours for us.

Beyond that, we get really, really bored with dungeons, especially if there is little to no reason for them actually existing in the confines of our game world.
 


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