the Jester
Legend
So I've been giving a lot of thought to the profusion of base classes- it seems that's the new 'in' thing, with the scout, ninja, samurai, wu jen, etc in the Complete books.
Do you allow all these base classes in your game? If so, do you find that any of them step on each other's toes?
For example, for those familiar with the old samurai in OA, why would you have both fighters and samurai when they're so closely parallel? Do you really need scouts and rangers? Doesn't the swashbuckler make the duellist sort of pointless?
I've been thinking... my campaign world is really, really big. It has room for all of them, but I want to limit them by spreading them out across vast regions. So for instance, the Forinthian region has the classes from the PH, plus two custom base classes (cannabix and elementalist). That's more than enough for the local region. Head north several thousand miles and you won't find 'standard' wizards or sorcerers, but they do have another arcane caster base class called the talismancer, and maybe they have scouts as well. And so on.
How does everyone else deal with the proliferation of base classes? Ignore 'em all, use 'em all, use a few, tie 'em to races/cultures, etc?
Do you allow all these base classes in your game? If so, do you find that any of them step on each other's toes?
For example, for those familiar with the old samurai in OA, why would you have both fighters and samurai when they're so closely parallel? Do you really need scouts and rangers? Doesn't the swashbuckler make the duellist sort of pointless?
I've been thinking... my campaign world is really, really big. It has room for all of them, but I want to limit them by spreading them out across vast regions. So for instance, the Forinthian region has the classes from the PH, plus two custom base classes (cannabix and elementalist). That's more than enough for the local region. Head north several thousand miles and you won't find 'standard' wizards or sorcerers, but they do have another arcane caster base class called the talismancer, and maybe they have scouts as well. And so on.
How does everyone else deal with the proliferation of base classes? Ignore 'em all, use 'em all, use a few, tie 'em to races/cultures, etc?