bedir than
Full Moon Storyteller
Myself, in the World of the Everyflow, started allowing just three playable races. One of those was basically ignored (of the 13 people who have played more than a session only 1 picked my version of goliath). Everyone else is a human or halfling. As they explored the world they met the sexually trimorphic version of goblins. Later they also met a dwarf, who told them of elves.
That might be it. I've tentatively created gnomes but may not add them in. There is a space for kobalds/lizard-men/saghauin as well, but they may not be necessary for the story.
I have no halfbreeds. Halflings, humans and goliaths can cross-breed, but most offspring are then human. So we're talking about a world with 6-12 races, where culture isn't necessarily tied to phenotype.
Is that enough? Does your world have more?
That might be it. I've tentatively created gnomes but may not add them in. There is a space for kobalds/lizard-men/saghauin as well, but they may not be necessary for the story.
I have no halfbreeds. Halflings, humans and goliaths can cross-breed, but most offspring are then human. So we're talking about a world with 6-12 races, where culture isn't necessarily tied to phenotype.
Is that enough? Does your world have more?