Ogre Mage
Hero
JayDarkson said:This is a current discussion in our game group. One player insists that playing D&D, one player death per session is the norm. Having played D&D for almost 12 years now (he's played longer than me), I don't see this being normal. He insists that it has nothing to do with being a killer GM, it's just the norm for the system. Any comments? How many deaths occur in your game per session?

We have two campaigns going right now. In the first the characters have ascended to 9th-10th level. There have been five character deaths since the campaign began -- and this is a no raise dead, no resurrection world.
In the second campaign, the party has advanced to 7th level. There have been three deaths since the campaign began.
Of the eight deaths between both games, I would say three were due to extreme player stupidity, three were because of ill luck, one was a heroic self-sacrifice, and one was because of bad DMing and should not have happened.