Mordane76
First Post
I've been reading about PrC here and there on the boards, and I know that some people disavow them wholly, which is fine.
For those of us who don't disavow PrC, how many is too many for a PC? I can't think of an instance where a PC in one of my campaigns has had more than 2 -- we were playing in a homebrew with wizardly organizations, so the party wizard was a member of the Brotherhood (kinda like the Wizards of High Sorcery from Krynn) and then became a planeshifter. Is there a point where enough is enough? How does one adjudicate this cut-off point?
Personally -- I think that there shouldn't be a limit. Some aspects of character definition can be accomplished using PrC. It could also be accomplished using feats, but primarily it is accomplished via connections to organizations and the special abilities of the character. A character has a concept, and strives to meet it; if he can develop a balanced class that fits this concept, and I like it and have a place to fit it into my game (or allow him to found the organization at the appropriate level), then more power to a creative player!
For those of us who don't disavow PrC, how many is too many for a PC? I can't think of an instance where a PC in one of my campaigns has had more than 2 -- we were playing in a homebrew with wizardly organizations, so the party wizard was a member of the Brotherhood (kinda like the Wizards of High Sorcery from Krynn) and then became a planeshifter. Is there a point where enough is enough? How does one adjudicate this cut-off point?
Personally -- I think that there shouldn't be a limit. Some aspects of character definition can be accomplished using PrC. It could also be accomplished using feats, but primarily it is accomplished via connections to organizations and the special abilities of the character. A character has a concept, and strives to meet it; if he can develop a balanced class that fits this concept, and I like it and have a place to fit it into my game (or allow him to found the organization at the appropriate level), then more power to a creative player!