the Jester
Legend
It really depends. I often have waves of bad guys join a fight after several rounds. But last game, we had a couple of one round fights, as well as a 3-rounder and a 5-rounder.
Nice.Easy 1-2 Rounds
Medium 2-3 Rounds
Hard 4-5 Rounds
Deadly 6-7 Rounds
Deadly+ 8-9 Rounds
I shoot for 18-22 rounds in a day if I'm looking to push the PCs to their limit
You need to work on getting your turn/round speed up!Not every single fight I have is the story of a lifetime. They're interesting but I don't want them overstaying their welcome. If I have a fight where the gimmick is the enemy can fly, it's interesting up until the party is still in combat an hour and a half later where they feel they should just continue.
Absolutely. So why would the DM have the enemies do exactly the same things each round? That's boring!When the enemies are doing the same thing they did last turn, things have started to slow down.
What difficulties do you usually use?I voted 5-6 but it's all over the board. Depends on the goal of the encounter, number and type of opponents.
Maybe the biggest is the players, if they split up and don't focus fire it takes longer. Some groups are just more efficient than others.
What difficulties do you usually use?
It's the pace my players perfer. They like to flourish and describe their every actions and everyone is on-board with it, so I am too.You need to work on getting your turn/round speed up!
90 minutes would easily be 20-30 rounds at my table with my regular group. With a new group I would expect it to be at least 10 rounds. That's way more than the 5-8 rounds I normally see/plan.
Easy 1-2 Rounds
Medium 2-3 Rounds
Hard 4-5 Rounds
Deadly 6-7 Rounds
Deadly+ 8-9 Rounds
I shoot for 18-22 rounds in a day if I'm looking to push the PCs to their limit
They don't sound like very interesting stories to me.