General rules for upcasting are:It occurs to me that there should be general rules for upcasting that can be applied to any spell. That there isn't strongly suggests that spell level is arbitrary and not really a function of internal design rules.
To be fair, a game heavily influenced by crowd voting on design decisions probably doesn't have strict internal design cohesion as a really high priority.It's less a matter of no internal design rules and more a function of magics that are sometimes designed with a narrow purpose that really doesn't need or benefit from expansion.
My comment was more that it is obvious there is no "effects based math" happening in the background during the design process. It is arbitrary and subject to the whim of the mob, as @TwoSix suggested.General rules for upcasting are:
Increases Damage (Fireball, Magic Missile)
Increases Duration (Hex, Planar Binding)
Increases Strength of Monster (Infernal Calling, Summon Aberration)
Increase Target Cap (Animal Friendship, Animate Objects)
But for some stuff that's just not really useful or important. Like Mordenkainen's Mansion. You could make it bigger, I suppose, but the typical party isn't going to need a bigger mansion. Add more servants, but it's got enough. Make it last longer but honestly if you're in there for more than a Day you can just cast it again and have another 24 hours to get a long rest in.
And stuff like Plant Growth instead increases the Casting Time to ritual levels for the purposes of improving it's effects 'cause it is more thematic, what with the whole 8 hours to enrich the soil.
It's less a matter of no internal design rules and more a function of magics that are sometimes designed with a narrow purpose that really doesn't need or benefit from expansion.
I think it's likely they dropped any attempt at that; too many spells have unique effects, so creating general scaling rules would create more problems than it solves.My comment was more that it is obvious there is no "effects based math" happening in the background during the design process. It is arbitrary and subject to the whim of the mob, as @TwoSix suggested.