Ranger REG
Explorer
...And spikes on armors.Aeric said:It's medieval fantasy, with emphasis on the fantasy.

...And spikes on armors.Aeric said:It's medieval fantasy, with emphasis on the fantasy.

Ranger REG said:...And spikes on armors.![]()
Li Shenron said:Totally agree.
I think we tend too much to think about the technological differences: no cars, no electricity, no telephones... hey it must be the middle ages!![]()
And chains. And shields. Wonder what the stats would be for a spiked spike.Ranger REG said:...And spikes on armors.![]()
Rabelais said:Instantaneous travel and communication? Check
Universal Literacy (at least in 'civilized' lands)? for pete's sake, it's spelled out in the PHB that everybody can speak and write their native language. Check
Governments organized on something other than familial relationships? Mostly so Check
Complex economies based on consumer goods? a hearty Check
In my campaign Waterdeep has more in common with San Francisco (circa 1900) than it does 14th-16th century Paris
Most people walk, or either take ships, horses or wagons. You have to be 18th level to manufacture a carpet or broom of flying, and this is a setting where being 7th level is an exceptional feat. There aren't enough flying magical items to permit instant travle.
Absolutely 100% spot-on correct.dougmander said:D&D is an evocation of a fantasy medieval world with strong elements of orientalist romance.
The two descriptors that most properly describe what D&D's creators were attempting to invoke are "medievalist" and "orientalist". In the 19th century, artists, writers, and academics became enamored of the middle ages as a romantic setting -- Tennyson, Sir Walter Scott, the Pre-Raphaelites, the Eglinton Tournament of 1839 to name but a few examples. Concurrently, a fascination with the exotic aspects of the near east produced artists like Ingres, the growing popularity of the Arabian Nights, and attempts to create both visual and narrative pastiches that evoked an exotic eastern setting, like Coleridge's Khubla Khan. This aesthetic has since been called "orientalism." These two movements were not concerned with historical or cultural accuracy, but with creating a fantasy of long ago or far away. You can trace the influence of these movements through the fiction of Lord Dunsany, who in turn influenced HPL and REH, and on to DeCamp, Fritz Leiber and Jack Vance, and finally to D&D.
All this is by way of saying, D&D is not "medieval" in the sense of the historical middle ages, but in its early incarnations, anyway, was firmly rooted in the medievalist and orientalist traditions that recast the middle ages and the classical civilzations of the near east as romantic fantasy worlds.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.