The year is 2036. 5E is still alive. The crime scene is MnBlockhead home. A dead body is being hauled out of the house on a gurney.Well, right, you can buy dice from where ever you choose. But you can not use just any dice at my table. This was actually pushed by my players. We decided that we would all use dice that any of our aging eyes could see from across the table. We are clear about our table rules before a new player joins. I've not yet had someone decide not to play with us because of this rule. On the other hand we've been playing together for five years now. There isn't much churn.
From the Guardian
Camera pans over to the large d20 and zooms in. The number "1" is at the top. Fades out.The year is 2036. 5E is still alive. The crime scene is MnBlockhead home. A dead body is being hauled out of the house on a gurney.
Cop, " It is murder I tell you Joe. The victim was stabbed with a large triangle object about a foot or so wide"
Morrus, "It was an accident. Hey trip over his die, you..."
Cop raising his voice, "You mean he die by tripping on something?"
Morrus, "No you non gamer bobby! He tripped over that there d20?"
Cop, "Are you talking about this 3 foot strange looking medicine ball?"
I love machined aluminum dice. My favorite are Gravity Dice. I like the crisp edge, legible numbers, that they are cool to the touch, and the bit of extra weight. Aluminum dice are not that much heavier. I also like how they come to a stop sooner. You don't have to chase them across the table and they are less likely to roll onto a floor. This is likely more to do with crisp edges than the weight of the metal. Game Science plastic dice are good in this regard as well.I love the look of most metal dice as they have a high contrast but hate the sound of them hitting the table. And dislike the feel of them too. I love it when players have high contrasting nonmetal dice, especially if I can see if across the table. Those fancy design dice are trash. As long as the player rotate through a few dice a session, I willing to accept the occasional bias die.
For most all practical purposes, I'm not concerned AT ALL. It is laughable to me that it really is even a concern to anyone. Statistics geeks as much as anyone should appreciate that FOR D&D and like-games, it's just not a meaningful factor in the grand scheme. I have yet to see ANYONE, IRL or online or anywhere, actually demonstrate the ability to use biased dice to reliably cheat without using actual LOADED dice. Any result that normally biased dice lean towards is UTTERLY lost in the noise of the system wherein those numbers are being generated - for ANY rpg game system. For D&D or D&D-style games it not only shouldn't matter if anybody's dice are normally/marginally biased (even the DM's), it is completely undetectable except by autistic players who might remember every roll of every die and be able to analyze them all.What I'm more interested in is how concerned are you about dice balance?
I totally did this too, and for exactly the same reason. Hilarious.I remember placing the d20 so the 20 was on top every night. This way gravity would eventually favor rolling 20s. I tried this in middle school after I learned that the glass in some of the old cathedrals needed to be flipped over since it 'flowed' over time and was thinner at the top.
Chi² is valid from about 5 rolls per side onward; the more rolls the more accurate, 10 per side is more so... Keeping in mind that confidence increases with the square root of number of trials, and 30 trials is the minimumSetting aside the idea of purposely loaded dice....
Statistically, most of us just don't need to worry about the minor bias that arises from the usual manufacturing process for dice. This imbalance is notable when you roll the die a statistically relevant number of times. You can do a Chi-squared analysis on a hundred rolls, for example. For lesser numbers of rolls, you can't tell the bias from just randomness.
I've had a couple players try using loaded dice... one apparently dremelled the digits deeper on a d20... the weights fell out on the table. Another one openly admitted to using mislabeled dice... and got uninvited.Not even slightly. I mean, if I found out a player was deliberately using a loaded die (something that's never happened in 30 years of gaming, and I suspect never will) I guess that would need a conversation. But otherwise? Nope.
I share this stance. The random distribution of my dice has zero impact on my livelihood, so I don't much care about a minuscule skew. Moreover, I take into account the following essential equations:I hold no superstitions about my dice, and I, in fact, suspect that many of my dice deviate slightly against the curve of perfect randomness due to manufacturing, shape, or other factors. I simply don't have the time to perform a volumetric study and deep analysis on every die that I purchase, so I don't concern myself with them unless there is some egregious and obvious fault or bias in the die.